I made most of the design while I was on a camping trip with my family way out in the countryside. I was so full of ideas, but I didn’t have a lot of tools to work with out there, so I figured I could act out the gameplay. And that’s how Yarny came
tags: unravel, e3 2015 /, martin sahlin was so inspiration for me... :'), he was so genuine... too pure for e3
original: https://dragon-megane.tumblr.com/post/121655254743