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hkdmz: n13i: suyhnc: Super Famicom (SNES) prototype(via c86)
vgjunk: Dragon Ball Z: Super Butouden 2, Super Famicom.
gamefreaksnz: Classic Super Famicom Controller For Wii USDร.99 Thankfully, the Classic Super Famicom Controller is here to save the day and let you relive the glory days of the 1990s in comfort. Use your Wii Virtual Console to play all your favorites
obscurevideogames:Metal Slader Glory (HAL Laboratory - Super Famicom - 2000)
mrxhorror: Romancing SaGa 3 (ロマンシング サ・ガ3 Romanshingu Sa Ga Surī?) is the sixth title in the SaGa role-playing video game series developed and published by Square (now Square Enix) and released exclusively for the Super Famicom system
This was commissioned by someone on deviantART called Akira-Tadokoro, and he wanted me to draw Akira Tadokoro from the Super Famicom game, “Live A Live”.
obscurevideogames: “Horse Spin” - Live a Live (Square - Super Famicom - 1994) requested by atonaljazz I have to say, when I first played Live A Live it was on this Japanese emulated cd someone at work had given to my mother, and she brough
obscurevideogames: Gaia Gensouki aka Illusion of Gaia (Enix - Super Famicom - 1993) hydao: http://www.mobygames.com/game/snes/illusion-of-gaia http://www.gamefaqs.com/snes/588383-illusion-of-gaia/data http://en.wikipedia.org/wiki/Illusion_of_gaia
Japanese commercial for The Legend of Zelda: A Link to the Past for Super Famicom. Love the choreography!
cipater: Dragon Ball Z - Hyper Dimension (ドラゴンボールZ ハイパー ディメンション) - TOSE Software Co. - Super Famicom - 1996
moonprismdolly: My small but growing Super Famicom collection! ^_^All of these games are super cute!!!
obscurevideogames: throwing ax - Romancing Saga 2 (Square - Super Famicom - 1993)
vgjunk: Ad for Ranma ½: Akanekodan Teki Hihou, Super Famicom.
vgjunk: Super Mario RPG, Super Famicom.
obscurevideogames: pick up - Tsuppari Oozumou Risshin Shussehen (Tecmo - Super Famicom - 1993)
nintendocafe: Custom painted Super Mario World Super Nintendo (Super Famicom)Created by Zoki64
videogamesprites: Dragon Ball Z: Super Butōden - Super Famicom
kartridges: Gourmet Sentai: Bara Yarou - Developed by Winds; for Super Famicom, 1995. ;9
obscurevideogames: kick - SD Hiryuu no Ken (Culture Brain - Super Famicom - 1994) requested by mvgaea
obscurevideogames: ring - SD Hiryuu no Ken (Culture Brain - Super Famicom - 1994) requested by mvgaea
obscurevideogames: “CWF” - SD Hiryuu no Ken (Culture Brain - Super Famicom - 1994) requested by mvgaea
vgjunk: Dragon Ball Z: Chou Saiya Densetsu, Super Famicom.
obscurevideogames: box art for Shounen Ninja Sasuke (Sunsoft - Super Famicom - 1994)
kartridges: Ghost Chaser Densei - Developed by Winkysoft for the Super Famicom, 1994.
kartridges: Record of Lodoss War (Lodoss Tou Senki) - Hummingbird Soft,Super Famicom, 1995. This game serves as a prequel to the anime series; There was an attempt to translate it, but i̶t̶ ̶i̶s̶ ̶u̶n̶f̶i̶n̶i̶s̶h̶e̶d̶ ̶a̶s̶ ̶f̶a̶r̶
kartridges: Tales of Phantasia - Developed by Wolf Team for the Super Famicom, 1995. requested by rakshas though you can’t see her, mint is in the background throwing worthless ass hammers that don’t do shit cause she doesn’t learn
vgjunk: Gunple: Gunman’s Proof, Super Famicom.
obscurevideogames: vgjunk: Vortex, Super Famicom. (Argonaut - 1994) polygonal third-person shooter that uses the Super FX chip
kartridges: Ushio to Tora - Bandai/Yutaka, Super Famicom, 1993.
obscurevideogames: Metal Max Returns (Crea-Tech - Super Famicom - 1995) conspiratorsplayvideogames: This is game is really cool btw, if you couldn’t tell by the last post. It’s basically Final Fantasy + Dragonquest with a Mad Max theme. And you
obscurevideogames: vgjunk: Metal Max Returns, Super Famicom. (Crea-Tech - 1995)
kartridges: Charge Attack - Alcahest (アルカエスト) - HAL Laboratory/ Square, Super Famicom, 1993.
kartridges: Stage Three - Spriggan Powered - by Micronics; Super Famicom, 1996.
kartridges: Stage Two Boss - Spriggan Powered - by Micronics; Super Famicom, 1996.
vgjunk: Ganbare Goemon 2: Kiteretsu Shougun Magginesu, Super Famicom.
vgjunk: Hokuto no Ken 7, Super Famicom.
vgjunk: Wild Guns, Super Famicom.
kartridges: Seijuu Maden Beasts & Blades - Bulletproof Software; Super Famicom, 1995.
atari5200controller: Bastard!! Ankoku no Hakai-Shin, Super Famicom
vgjunk: Populous, Super Famicom.
atari5200controller: Ring ni Kakero, Super Famicom - Masaya - 1995
atari5200controller: Tottemo! Lucky Man, Super Famicom - Bandai - 1995
kartridges: In your face - Ring ni Kakero - Developed by Earth Soft, Published by Masaya; Super Famicom, 1998. the snes had games this late into it’s life? amazing.
atari5200controller: The Magical Land of Wozz/Chou Mahou Tairiku Wozz, Super Famicom - Red - 1995
kartridges: Mechanical Octopus Tako - - Kaizou Choujin Shubibinman Zero - Developed by Masaya; Satellaview Add-on for Super Famicom, 1994.
kartridges: Kaizou Choujin Shubibinman Zero - Developed by Masaya; Satellaview Add-on for Super Famicom, 1994.
kartridges: Final Showdown - Ushio to Tora - Bandai/Yutaka; Super Famicom, 1993.
atari5200controller: Super Chinese Fighter characters Super Famicom - 1995 - Culture Brain
chombiecho: gameandgraphics: Mother & Mother II promotional japanese flyers (Famicom 1989, Super Famicom 1994). Mother’s promos were so good. Probably the only time this series ever got a decent representation.
snoopingasusualisee: kazucrash: Lester the Unlikely / Odekake Lester: Lelele no LePublisher: DTMC (NA), Asmik (JP)Developer: Visual ConceptsPlatform: Super Famicom / Super Nintendo Entertainment SystemYear: 1994
vgjunk: Bishoujo Senshi Sailor Moon Super S: Shuyaku! Soudatsusen, Super Famicom.
atari5200controller:Super Famicom WarsSuper Famicom - 1998 - Nintendo/Intelligent Systems
gameandgraphics: Castlevania japanese box art / Famicom, Super Famicom, Game Boy.
animarchive: Newtype (11/1995) - Bounty Sword (Super Famicom)
animarchive: Newtype (11/1995) - Front Mission: Gun Hazard (Super Famicom) - illustrations by Yoshitaka Amano.
animarchive: Animage (04/1995) - Mobile Fighter G Gundam for Super Famicom
biffmcskylark: Super Mario RPG - Super Nintendo/Super Famicom - 1996
kazucrash: Rockman X / Mega Man XPublisher: Capcom, Nintendo (EU)Developer: Capcom, Capcom Production Studio 1 (PS2/GCN), Rozner Studios (DOS)Platform: Super Famicom / Super Nintendo Entertainment System, MS-DOS, PlayStation 2, GameCube, Mobile, iOS,
kazucrash: X-Men: Mutant ApocalypsePublisher: CapcomDeveloper: CapcomPlatform: Super Famicom / Super Nintendo Entertainment SystemYear: 1994 (NA), 1995 (JP/EU)
gameandgraphics: Super Famicom box art design. What you see here are some good examples of japanese graphic design in videogames. While in Europe and America Super Nintendo box art was limited by black frames and closed templates, in Japan packaging